I’ve started to write about my journey in game development and especially the technical aspects. The idea is not to share the whole project. It does not bring much value. No, the idea is to share hints and tips along the way since I faced many challenges. So here we go, the link to the game garage https://sofielafee.blogspot.com/
Why not creating a game for preschoolers? I will scribble about the experience of creating a homemade educational game.
Learning theory, game design, software development, this all can sound complicated; we all imagine games being created by a pack of highly skilled designers and developers working altogether in big studios. Few of them. Believe it or not there are many passionate independent developers willing to experiment personal creative experience. And why not getting original ideas out there.
The inception of an idea
Let’s go back to the beginning of the story.
It’s late 2017. Winter is coming. Sofie, artist, graphic designer, had a creative impulse and spent several days drawing cute characters, colourful flowers, funny statements. Sketches and illustrations made up of watercolour, coloured pencils, felt-tip pens, photography, Photoshop, Illustrator, digital drawing.
This little mouse with a spiky hat, checkered rocket, large ears and big smile looked amazing. Sofie pulled out Rocket Mouse out of her hat. This cute and funny mouse would be a great companion for toddler’s eager to learn and go on an outer space adventure.
Learn and learn again
There’s a lot to do, I’d put Peaky Blinders, Game of Thrones and other series on hold for now; so I spent evenings reading blogs and watching videos about game design and game development. How to make a game? An interesting game. How to animate characters? How to interact with characters and their environment? Now to brand and give an identity to a game? The game had to be mobile, touch-based, easy to use, guided by narrative voices, pleasing to the eye, personal and fun. Colossal business.
As a matter of fact, we can all learn, learn anything. It takes time and might appear insurmountable. It may fail, it may work, it may be boring or exciting, but why not trying? Have you ever thought of creating your own game or animation?