I’ve started to write about my journey in game development and especially the technical aspects. The idea is not to share the whole project. It does not bring much value. No, the idea is to share hints and tips along the way since I faced many challenges. So here we go, the link to the game garage https://sofielafee.blogspot.com/
Doctor Maria Montessori. What a great woman. In the early twentieth century, she elaborated an innovative and controversial method of education, now simply called Montessori.
Each child is an individual
Montessori is the premise that children are individuals and should be given the opportunity to be guided or coordinated through the environment instead of being instructed by a mentor.
In lesser words. Figure it out. Do it yourself.
With support though. Children develop at their own pace and instructors observes the children and adapt the activities and environments to meet their own needs.
An environment to develop self-discipline and self-confidence
The emphasis is placed on the use of specific equipment and other dedicated assets to capture interest and lead to creativity, initiative, independence, inner discipline and self-confidence. Help the children to reveal their personal attributes and interests.
The environment is organised and free from clutter. Indoor or outdoor.
The environment supports activities meaningful learning experiences. Initially focussing on perception of size, shape, volume, colour, pattern, odour, sound and texture. Later, in discoveries relating to mathematics, language and literacy, art, music, science, and social studies
The first steps to learn how to write
Montessori has five essential stages of observation. Practical life, sensorial education, language education, mathematics and the cultural area.
Practical life experiences cover all daily routines and how to handle them. Like tying shoelaces or opening and closing drawers. Sensorial education covers the use of the five senses and especially how to feel and hold a pencil. A major step in the long learning curve of writing.
Maria Montessori memorable anecdote
Let’s finish with this anecdote which marks the beginning of his research on his method of education
“I was making my first essays in applying the principles and part of the material I had used for many years previously in the education of deficient children, to the normal children of the San Lorenzo quarter in Rome, when I happened to notice a little girl of about three years old deeply absorbed in a set of solid insets, removing the wooden cylinders from their respective holes and replacing them.
The expression on the child’s face was one of such concentrated attention that it seemed to me an extraordinary manifestation; up to this time none of the children had ever shown such fixity of interest in an object; and my belief in the characteristic instability of attention in young children, who flit incessantly from one thing to another, made me peculiarly alive to the phenomenon.
I watched the child intently without disturbing her at first, and began to count how many times she repeated the exercise; then, seeing that she was continuing for a long time, I picked up the little arm-chair in which she was seated, and placed chair and child upon the table; the little creature hastily caught up her case of insets, laid it across the arms of her chair, and gathering the cylinders into her lap, set to work again.
Then I called upon all the children to sing; they sang, but the little girl continued undisturbed, repeating her exercise even after the short song had come to an end. I counted forty-four repetitions when at last she ceased, it was quite independently of any surrounding stimuli which might have distracted her, and she looked round with a satisfied air, almost as if awaking from a refreshing nap.
I think my never-to-be-forgotten impression was that experienced by one who has made a discovery.”
— Maria Montessori, Advanced Montessori Method, 1917
Instagram is so great for sharing visual art, illustrations, pictures or even selfies (!!) But.. Instagram has been designed to work on smartphone .. mostly! At Sofielafée we can be a bit old school and like working on iMac and MacBook. There are so many incredible tools to create and process images.
So wait a minute, how?
Yes you can. Well you could suggest to send images to a mobile phone and do the rest over there. Fair enough, but there is a more simple option. Four clicks.
Open the web browser Chrome and click on the 3 vertical dots on the upper right, more tools, developer tools
Click Responsive on the top and select any iPhone or iPad you ever wanted!
Ta-da! Instagram is now displayed like an iPhone and offer more functions. You can now upload images by clicking the plus button at the bottom.
Why not creating a game for preschoolers? I will scribble about the experience of creating a homemade educational game.
Learning theory, game design, software development, this all can sound complicated; we all imagine games being created by a pack of highly skilled designers and developers working altogether in big studios. Few of them. Believe it or not there are many passionate independent developers willing to experiment personal creative experience. And why not getting original ideas out there.
The inception of an idea
Let’s go back to the beginning of the story.
It’s late 2017. Winter is coming. Sofie, artist, graphic designer, had a creative impulse and spent several days drawing cute characters, colourful flowers, funny statements. Sketches and illustrations made up of watercolour, coloured pencils, felt-tip pens, photography, Photoshop, Illustrator, digital drawing.
This little mouse with a spiky hat, checkered rocket, large ears and big smile looked amazing. Sofie pulled out Rocket Mouse out of her hat. This cute and funny mouse would be a great companion for toddler’s eager to learn and go on an outer space adventure.
Learn and learn again
There’s a lot to do, I’d put Peaky Blinders, Game of Thrones and other series on hold for now; so I spent evenings reading blogs and watching videos about game design and game development. How to make a game? An interesting game. How to animate characters? How to interact with characters and their environment? Now to brand and give an identity to a game? The game had to be mobile, touch-based, easy to use, guided by narrative voices, pleasing to the eye, personal and fun. Colossal business.
As a matter of fact, we can all learn, learn anything. It takes time and might appear insurmountable. It may fail, it may work, it may be boring or exciting, but why not trying? Have you ever thought of creating your own game or animation?